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Welcome to Pagan Pacts

The lightweight D20 System for a grounded Viking Fantasy experience



Explore the mystical island of Saare

Where the spirits of nature have reclaimed their rightful land and humans are confined to small communities

Prove your worth

In fast-paced fights and debates against rulers, merchants and the spirits of nature themselves

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Join the Community

Find players for sessions online or in person on the Pagan Pacts Discord Channel.

Join the Discord Server r/PaganPacts on Reddit

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Discover the Podcast

Hear the creators thoughts and examples of play on the Pagan Pacts Podcast.

Check out the Podcast

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Donate

If you want to make sure I continue on my journey of creating RPG content, support me by leaving a tip.

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Themes

Early Medieval

Most common people spend their days making sure everyone in their community has enough food. Swords and mail armor are a sign of great wealth and most people owe, at least nominally, service to a feudal lord or lady.

Viking Age

Trade between villages and towns is common, but only over shorter distances. Some sea routes are too dangerous to be traveled reliably even by the most experiences seafarers.

Animism

All living things have a soul that is capable of effecting the world around it. And everything that is nature is, in a sense, living. Ravens may choose to share their wisdom and the woods or the hills may deceive you if they feel threatened by your presence.

Humankind vs Nature

Since we established all of nature as potentially supernatural, this becomes a central conflict with both sides having their own goals. People seek to expand their settlements to feed their families and make a home for themselves. By doing so, they will inevitably come into conflict with the ancient spirits of nature.

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Mechanics

D20 Roll Under

The basic mechanics are learned very quickly. There are only 4 Attributes that fully define a character's stats. For a check, you simply roll a D20. No other dice needed. A result lower or equal to the target number is good.

Boost your Action

The system of Boosts as a short-lived meta currency makes combat incredibly dynamic, both in the mechanics and in the fiction. You can get them by being lucky, or you can spend a turn to prepare an action, gaining Boosts that will make your next attack or argument hit much harder.

Classless

Assets and items influence when your character gains Boosts. You will know when your characters abilites come into play, giving them a unique feel and fighting style.

Permanent Wounds

A small scratch in battle does not need recording. But a grave wound, even once it's healed, will leave a mark on you. Once you've taken a wound, the marker it fills up is permanently gone. This underlines the feeling of a dangerous world, where your desicions matter.

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Rules PDF

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Download Rulebook

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Character Sheet

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Download Character Sheet

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Character Paths Supplement

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Download Character Paths

Reviews

"Even though I'm not the biggest d20 fan, this seems extremely well resolved and fun."
- someone on Reddit

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